In today's comic industry, weird twists have become a bit motos operandi. Usually this occurs at the denouement or at the height of the action. Then again, sometimes a comic can take such a hard right turn that you can't help but admire the author's imagination, even if the over all product is rather... meh.
Drew is just your average bullied kid in Yonkers. He's Jewish. He lives with his mother and grandfather above their deli. A local Russian gang wants protection money which the Holocaust surviving grandfather refuses to pay....
You can already see where this is going, right?
Turns out, Gramps survived the Nazi blitz because his village elders used secret Kabbalahist magic to defend their escape. They created a being of immense power to beat up the Germans. They created a...
Drew wonders why they didn't use this power to defeat the Nazis (a very good question). Seems the monster is hard to control and easy to dispel if you know how. The next day they find the deli was vandalized. Drew is very upset, but his grandpa calms him down with an Uncle Ben like speech and sends him on his way to school.
The Russians show up while Drew is at school and toss grandpa off the roof because he didn't pay the protection money. Drew is heart broken and angry. He want's to take on the Russians. It just so happens that the mortician that is prepping his grandpa's remains is also a Kabbalist, and discovered that grandpa was covered in mystic tattoos. A recipe to build a golem.
The writing, I have to say, is a bit labored. The a fore mentioned Uncle Ben moment is less a deconstructionist take on a tired trope and more of a stodgy play on the readers emotions. This would be fine, if it were done well, but the very fact that I felt little emotion toward a holocaust survivors death does not say much for the pacing of this tale. I kept trying to accept this old chain-smoking Golah (member of the Jewish diaspora) as a someone who was a victim, even though he had the means to defend himself yet didn't. The christology of a modern Kabbalist aside, it seems more forced than authentic. This is due in large part to the jittery dialog and poor layout.
Speaking of poor layout, the art leaves much to be desired as well. It's inconsistent, and often the dialog doesn't seem to match the panel that it is contained in. There is all sorts of "spill-over" which seems unintentional. There is a bit of charm to the cartoony of it all, but not enough to leave an overall positive impression.
I am sure I know where the next few issues will be taking its readers... I'm just not sure it's worth the journey.